Launch a coin.Power an economy.
to use real services.
for work that checks out.
Self-sustaining token economies, as easy as a memecoin.
Launch a coin with its own burn-and-mint economy. Customers burn it to pay for real services, and providers earn newly minted tokens for verified work.
Five services to start.Each one is an economy.
Every BME coin powers one service. Customers burn it to use the service, and providers mint it by doing the work.
A service network,with its economy built in.
A $COMPUTE economy powers decentralized GPU processing. Customers burn $COMPUTE to buy compute, and GPU operators who complete verified jobs earn newly minted $COMPUTE.
As demand grows, more $COMPUTE is burned, and provider rewards draw in more computing capacity.
Calibrated by design.Minted only for real work.
A burn-and-mint economy is only as good as its rules. Every BME economy launches with them built in.
Mint only for verified work
New tokens go to providers whose work is verified and measured, never for unproven activity.
Calibrated emissions
Emissions adjust to service demand and provider costs, within limits set at launch.
Predefined supply rules
Emission caps and adjustment rules are public from day one, so anyone can see how supply can change.
Measurable services first
Start where work can be verified and costs measured, then expand to new services.
From coin to economyin six steps.
Each step builds on the one before it.
Launch a coin + BME
Create a token with its own configurable burn-and-mint mechanism.
Choose a service
AI compute, RPC infrastructure, data processing, storage or bandwidth.
Burn for utility
Customers buy and burn tokens to pay for the service.
Mint for work
Verified providers receive newly minted tokens for fulfilling requests.
Dynamic equilibrium
Emissions adjust to service demand, provider costs and predefined supply rules.
Protocol revenue
Deployment and service fees generate revenue, with an optional share funding $BME buybacks.
Every economy's numbers,in public.
Tokens burned, tokens minted, service demand, provider earnings and circulating supply for every BME economy.
| # | Economy | Service | Burned | Minted | Demand | Provider earnings | Circulating |
|---|---|---|---|---|---|---|---|
| No economies yet. Launch the first one. | |||||||
Launch a coin.Give it an economy.
Pick a service, set the supply and emission rules, and choose how emissions respond to demand. Your economy takes shape on the right.
More economies.More real work. Repeat.
Each new economy brings more services and providers. More customers burn tokens to use them, providers earn rewards for verified work, and the activity generates protocol revenue that funds $BME buybacks. More service adoption can reinforce the cycle.
Where revenue comes from
- Token deployment feesPaid once per launch
- Service transaction feesA small cut of service payments
- Tokenomics management feesOngoing emission tuning
- Premium economic simulationsStress-test an economy before launch
- Enterprise infrastructureFor large service networks
Launchpads create tokens and liquidity pools. BME creates programmable token economies.
Using a service burns the token, and productive work earns newly minted tokens. Every coin launched becomes the economic layer of a working service network.
Start where work is measurable.Then expand.
AI inference + data processing
A marketplace where work completion can be verified and service costs measured.
RPC + storage
RPC infrastructure and decentralized storage economies.
GPU compute and beyond
GPU compute and other measurable services.
BME